The Aesthetics Of First-Person Shooter Video Games

  • Playlist
  • Download
  • Embed
    Embed <iframe src="http://www.npr.org/player/embed/165578004/165578001" width="100%" height="290" frameborder="0" scrolling="no">
  • Transcript

Read Stephen Totilo's New York Times piece "In Defense of Offense: Why We Gamers Shoot."

First-person shooter games have become more cinematic and aesthetically pleasing over the years and dominate the video game industry. Stephen Totilo, editor in chief of online video game publication Kotaku, explains the appeal of point-and-shoot games.

Comments

 

Please keep your community civil. All comments must follow the NPR.org Community rules and terms of use, and will be moderated prior to posting. NPR reserves the right to use the comments we receive, in whole or in part, and to use the commenter's name and location, in any medium. See also the Terms of Use, Privacy Policy and Community FAQ.