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    <title>Laura Sydell</title>
    <link>http://www.npr.org/templates/story/story.php?storyId=2101272&amp;ft=1&amp;f=2101272</link>
    <description>Laura  Sydell is the Digital  Culture Correspondent for the NPR's &lt;em&gt;All Things Considered&lt;/em&gt;, &lt;em&gt;Morning Edition&lt;/em&gt;, &lt;em&gt;Weekend Edition &lt;/em&gt;&lt;em&gt;and NPR.org&lt;/em&gt;.</description>
    <language>en</language>
    <copyright>Copyright 2013 NPR - For Personal Use Only</copyright>
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    <lastBuildDate>Wed, 22 May 2013 06:04:00 -0400</lastBuildDate>
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      <title>Laura Sydell</title>
      <link>http://www.npr.org/templates/story/story.php?storyId=2101272&amp;ft=1&amp;f=2101272</link>
    </image>
    <itunes:block>yes</itunes:block>
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    <item>
      <title>Microsoft Unveils Its New Xbox One</title>
      <description>Microsoft has designs on your living room. The software giant's new game console — Xbox One — uses speech-recognition technology and physical commands. Not just to control games, but also your TV, Skype and recorded video. Microsoft demonstrated the new device Tuesday.</description>
      <pubDate>Wed, 22 May 2013 06:04:00 -0400</pubDate>
      <link>http://www.npr.org/2013/05/22/185934652/microsfot-unveils-its-new-xbox-one?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/2013/05/22/185934652/microsfot-unveils-its-new-xbox-one?ft=1&amp;f=2101272</guid>
      <itunes:summary>Microsoft has designs on your living room. The software giant's new game console — Xbox One — uses speech-recognition technology and physical commands. Not just to control games, but also your TV, Skype and recorded video. Microsoft demonstrated the new device Tuesday.</itunes:summary>
      <itunes:keywords/>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>Microsoft has designs on your living room. The software giant's new game console — Xbox One — uses speech-recognition technology and physical commands. Not just to control games, but also your TV, Skype and recorded video. Microsoft demonstrated the new device Tuesday.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=185934652">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D185934652">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/me/2013/05/20130522_me_14.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1006&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>With New Xbox, Microsoft Makes A Bigger Play For Living Room</title>
      <description>Microsoft has had few blockbuster successes in recent years. On Tuesday, when the tech giant is scheduled to introduce its new Xbox, it will be targeting more than just hard-core gamers. Analysts say Microsoft will also be aiming to make its console the center of entertainment in your living room.</description>
      <pubDate>Mon, 20 May 2013 16:49:00 -0400</pubDate>
      <link>http://www.npr.org/blogs/alltechconsidered/2013/05/20/185573321/with-new-xbox-microsoft-makes-a-bigger-play-for-living-room?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/blogs/alltechconsidered/2013/05/20/185573321/with-new-xbox-microsoft-makes-a-bigger-play-for-living-room?ft=1&amp;f=2101272</guid>
      <itunes:summary>Microsoft has had few blockbuster successes in recent years. On Tuesday, when the tech giant is scheduled to introduce its new Xbox, it will be targeting more than just hard-core gamers. Analysts say Microsoft will also be aiming to make its console the center of entertainment in your living room.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>182</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>Microsoft has had few blockbuster successes in recent years. On Tuesday, when the tech giant is scheduled to introduce its new Xbox, it will be targeting more than just hard-core gamers. Analysts say Microsoft will also be aiming to make its console the center of entertainment in your living room.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=185573321">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D185573321">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/atc/2013/05/20130520_atc_02.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1019&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>Google Launches A Streaming Music Service</title>
      <description>On Wednesday the company launched All Access, a paid subscription service that will put it in direct competition with Spotify and Pandora.</description>
      <pubDate>Wed, 15 May 2013 16:00:00 -0400</pubDate>
      <link>http://www.npr.org/blogs/therecord/2013/05/15/184249904/google-launches-a-streaming-music-service?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/blogs/therecord/2013/05/15/184249904/google-launches-a-streaming-music-service?ft=1&amp;f=2101272</guid>
      <itunes:summary>On Wednesday the company launched All Access, a paid subscription service that will put it in direct competition with Spotify and Pandora.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>151</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>On Wednesday the company launched All Access, a paid subscription service that will put it in direct competition with Spotify and Pandora.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=184249904">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D184249904">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/atc/2013/05/20130515_atc_04.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1106&amp;aggIds=100920965&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>Consumers Facing Subscription Service Overload Will Only Get More Choices</title>
      <description>Consumers already have an abundance of choice when it comes to entertainment and news subscriptions. But analysts say it's still early days for all the digital subscription offerings we'll have to pay for.</description>
      <pubDate>Thu, 09 May 2013 03:33:00 -0400</pubDate>
      <link>http://www.npr.org/blogs/alltechconsidered/2013/05/09/182426256/consumers-facing-subscription-service-overload-will-only-get-more-choices?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/blogs/alltechconsidered/2013/05/09/182426256/consumers-facing-subscription-service-overload-will-only-get-more-choices?ft=1&amp;f=2101272</guid>
      <itunes:summary>Consumers already have an abundance of choice when it comes to entertainment and news subscriptions. But analysts say it's still early days for all the digital subscription offerings we'll have to pay for.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>223</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>Consumers already have an abundance of choice when it comes to entertainment and news subscriptions. But analysts say it's still early days for all the digital subscription offerings we'll have to pay for.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=182426256">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D182426256">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/me/2013/05/20130509_me_03.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1019&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>Tech Week Ahead: YouTube's Subscription Service</title>
      <description>Audie Cornish talks to Laura Sydell about the tech week ahead. They cover YouTube's new subscription service.</description>
      <pubDate>Mon, 06 May 2013 15:00:00 -0400</pubDate>
      <link>http://www.npr.org/2013/05/06/181678193/tech-week-ahead-youtubes-subscription-service?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/2013/05/06/181678193/tech-week-ahead-youtubes-subscription-service?ft=1&amp;f=2101272</guid>
      <itunes:summary>Audie Cornish talks to Laura Sydell about the tech week ahead. They cover YouTube's new subscription service.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>128</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>Audie Cornish talks to Laura Sydell about the tech week ahead. They cover YouTube's new subscription service.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=181678193">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D181678193">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/atc/2013/05/20130506_atc_13.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1019&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>Blazing The Trail For Female Programmers</title>
      <description>Only about 20 percent of all computer programmers are women, but one pioneering CEO is trying to change that. Blazing Cloud's Sarah Allen hopes that making women in the field more visible to each other will help young women see a path for themselves in this fast-growing profession.</description>
      <pubDate>Mon, 29 Apr 2013 03:25:00 -0400</pubDate>
      <link>http://www.npr.org/blogs/alltechconsidered/2013/04/29/178810467/blazing-the-trail-for-female-programmers?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/blogs/alltechconsidered/2013/04/29/178810467/blazing-the-trail-for-female-programmers?ft=1&amp;f=2101272</guid>
      <itunes:summary>Only about 20 percent of all computer programmers are women, but one pioneering CEO is trying to change that. Blazing Cloud's Sarah Allen hopes that making women in the field more visible to each other will help young women see a path for themselves in this fast-growing profession.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>467</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>Only about 20 percent of all computer programmers are women, but one pioneering CEO is trying to change that. Blazing Cloud's Sarah Allen hopes that making women in the field more visible to each other will help young women see a path for themselves in this fast-growing profession.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=178810467">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D178810467">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/me/2013/04/20130429_me_14.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1019&amp;aggIds=177622347&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>Crowdsourcing Creativity At The Cinema</title>
      <description>The Canon-sponsored Project Imaginat10n used social media to crowdsource images and ideas to produce five short films. It's an idea director Ron Howard says other artists would be foolish to ignore.</description>
      <pubDate>Tue, 09 Apr 2013 02:57:00 -0400</pubDate>
      <link>http://www.npr.org/2013/04/09/176058058/crowdsourcing-creativity-at-the-cinema?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/2013/04/09/176058058/crowdsourcing-creativity-at-the-cinema?ft=1&amp;f=2101272</guid>
      <itunes:summary>The Canon-sponsored Project Imaginat10n used social media to crowdsource images and ideas to produce five short films. It's an idea director Ron Howard says other artists would be foolish to ignore.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>300</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>The Canon-sponsored Project Imaginat10n used social media to crowdsource images and ideas to produce five short films. It's an idea director Ron Howard says other artists would be foolish to ignore.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=176058058">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D176058058">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/me/2013/04/20130409_me_07.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1045&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>'Bioshock Infinite': A First-Person Shooter, A Tragic Play</title>
      <description>BioShock Infinite uses a mix of history and fantasy to create a world dominated by a racist fundamentalist Christian cult. The latest installment in the video game series drew praise from critics as proof that games could be more than just computer graphics. Can the genre really reach the heights of great art?</description>
      <pubDate>Mon, 01 Apr 2013 09:56:00 -0400</pubDate>
      <link>http://www.npr.org/blogs/alltechconsidered/2013/04/01/175911265/bioshock-infinite-a-first-person-shooter-a-tragic-play?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/blogs/alltechconsidered/2013/04/01/175911265/bioshock-infinite-a-first-person-shooter-a-tragic-play?ft=1&amp;f=2101272</guid>
      <itunes:summary>BioShock Infinite uses a mix of history and fantasy to create a world dominated by a racist fundamentalist Christian cult. The latest installment in the video game series drew praise from critics as proof that games could be more than just computer graphics. Can the genre really reach the heights of great art?</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>308</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>BioShock Infinite uses a mix of history and fantasy to create a world dominated by a racist fundamentalist Christian cult. The latest installment in the video game series drew praise from critics as proof that games could be more than just computer graphics. Can the genre really reach the heights of great art?</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=175911265">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D175911265">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/atc/2013/04/20130401_atc_16.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1019&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>T-Mobile: Adds iPhone Ditches 2-Year Contracts</title>
      <description>T-Mobile announced Tuesday that it's eliminating its two-year contracts in an effort to make its plans more transparent. Subscribers can pay off their phones in two years, and the cost of their plans will go down. T-Mobile is currently the No. 4 carrier.</description>
      <pubDate>Wed, 27 Mar 2013 04:00:00 -0400</pubDate>
      <link>http://www.npr.org/2013/03/27/175438953/t-mobile-adds-iphone-ditches-2-year-contracts?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/2013/03/27/175438953/t-mobile-adds-iphone-ditches-2-year-contracts?ft=1&amp;f=2101272</guid>
      <itunes:summary>T-Mobile announced Tuesday that it's eliminating its two-year contracts in an effort to make its plans more transparent. Subscribers can pay off their phones in two years, and the cost of their plans will go down. T-Mobile is currently the No. 4 carrier.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>92</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>T-Mobile announced Tuesday that it's eliminating its two-year contracts in an effort to make its plans more transparent. Subscribers can pay off their phones in two years, and the cost of their plans will go down. T-Mobile is currently the No. 4 carrier.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=175438953">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D175438953">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/me/2013/03/20130327_me_08.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1006&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>Tech Week Ahead: Game Developers Conference</title>
      <description>Audie Cornish and Laura Sydell discuss the tech week ahead. They cover the Game Developers Conference in San Francisco.</description>
      <pubDate>Mon, 25 Mar 2013 15:00:00 -0400</pubDate>
      <link>http://www.npr.org/2013/03/25/175293866/tech-week-ahead-game-developers-conference?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/2013/03/25/175293866/tech-week-ahead-game-developers-conference?ft=1&amp;f=2101272</guid>
      <itunes:summary>Audie Cornish and Laura Sydell discuss the tech week ahead. They cover the Game Developers Conference in San Francisco.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>146</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>Audie Cornish and Laura Sydell discuss the tech week ahead. They cover the Game Developers Conference in San Francisco.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=175293866">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D175293866">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/atc/2013/03/20130325_atc_13.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1019&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>On Its 7th Birthday, Is Twitter Still The 'Free Speech Party'?</title>
      <description>The first tweet was posted seven years ago. Since then, the social media site has been used as a free speech platform to spread information, report on the Arab Spring and stay connected with millions worldwide. But critics say that as Twitter has grown, it has sometimes compromised its principles.</description>
      <pubDate>Thu, 21 Mar 2013 02:57:00 -0400</pubDate>
      <link>http://www.npr.org/blogs/alltechconsidered/2013/03/21/174858681/on-its-7th-birthday-is-twitter-still-the-free-speech-party?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/blogs/alltechconsidered/2013/03/21/174858681/on-its-7th-birthday-is-twitter-still-the-free-speech-party?ft=1&amp;f=2101272</guid>
      <itunes:summary>The first tweet was posted seven years ago. Since then, the social media site has been used as a free speech platform to spread information, report on the Arab Spring and stay connected with millions worldwide. But critics say that as Twitter has grown, it has sometimes compromised its principles.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>356</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>The first tweet was posted seven years ago. Since then, the social media site has been used as a free speech platform to spread information, report on the Arab Spring and stay connected with millions worldwide. But critics say that as Twitter has grown, it has sometimes compromised its principles.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=174858681">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D174858681">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/me/2013/03/20130321_me_05.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1049&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>Arhoolie Records: 50 Years Of Digging For Down-Home Music</title>
      <description>Founded by Chris Strachwitz, the California label has been recording and distributing hard-to-find blues, Cajun and Mexican-American music since the early 1960s.</description>
      <pubDate>Fri, 15 Mar 2013 18:33:00 -0400</pubDate>
      <link>http://www.npr.org/2013/03/16/174452880/arhoolie-records-50-years-of-digging-for-down-home-music?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/2013/03/16/174452880/arhoolie-records-50-years-of-digging-for-down-home-music?ft=1&amp;f=2101272</guid>
      <itunes:summary>Founded by Chris Strachwitz, the California label has been recording and distributing hard-to-find blues, Cajun and Mexican-American music since the early 1960s.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>416</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>Founded by Chris Strachwitz, the California label has been recording and distributing hard-to-find blues, Cajun and Mexican-American music since the early 1960s.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=174452880">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D174452880">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/wesat/2013/03/20130316_wesat_10.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1106&amp;aggIds=100920965&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>Reuters' Web Producer Indicted For Conspiring With Anonymous Hacking Group</title>
      <description>A deputy editor for social media at Reuters has been indicted by the Justice Department for helping the hacker group Anonymous gain illegal access to the Tribune Company's servers. During the period in question, Matthew Keys had just been fired from a Tribune-owned TV station.</description>
      <pubDate>Fri, 15 Mar 2013 15:00:00 -0400</pubDate>
      <link>http://www.npr.org/2013/03/15/174443509/reuters-web-producer-indicted-for-conspiring-with-anonymous-hacking-group?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/2013/03/15/174443509/reuters-web-producer-indicted-for-conspiring-with-anonymous-hacking-group?ft=1&amp;f=2101272</guid>
      <itunes:summary>A deputy editor for social media at Reuters has been indicted by the Justice Department for helping the hacker group Anonymous gain illegal access to the Tribune Company's servers. During the period in question, Matthew Keys had just been fired from a Tribune-owned TV station.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>240</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>A deputy editor for social media at Reuters has been indicted by the Justice Department for helping the hacker group Anonymous gain illegal access to the Tribune Company's servers. During the period in question, Matthew Keys had just been fired from a Tribune-owned TV station.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=174443509">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D174443509">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
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    </item>
    <item>
      <title>3-D Printing, Cat Videos The Hot Topic At SXSW Interactive Conference</title>
      <description>This week is the South by Southwest Interactive conference in Austin, Texas. It's where the big thinkers of the tech industry get together; this year's hot topics include 3-D printing and cat videos.</description>
      <pubDate>Mon, 11 Mar 2013 15:00:00 -0400</pubDate>
      <link>http://www.npr.org/2013/03/11/174043503/3-d-printing-cat-videos-the-hot-topic-at-sxsw-interactive-conference?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/2013/03/11/174043503/3-d-printing-cat-videos-the-hot-topic-at-sxsw-interactive-conference?ft=1&amp;f=2101272</guid>
      <itunes:summary>This week is the South by Southwest Interactive conference in Austin, Texas. It's where the big thinkers of the tech industry get together; this year's hot topics include 3-D printing and cat videos.</itunes:summary>
      <itunes:keywords/>
      <itunes:duration>239</itunes:duration>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>This week is the South by Southwest Interactive conference in Austin, Texas. It's where the big thinkers of the tech industry get together; this year's hot topics include 3-D printing and cat videos.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=174043503">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D174043503">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
      <enclosure url="http://public.npr.org/anon.npr-mp3/npr/atc/2013/03/20130311_atc_14.mp3?sc=16&amp;orgId=1&amp;forsearch=0&amp;topicId=1019&amp;ft=1&amp;f=2101272" length="100000" type="audio/mpeg"/>
    </item>
    <item>
      <title>The Most Talked About Tech And Culture Trends At SXSW Interactive</title>
      <description>Hardware is a hot topic this year at the Texas-based festival famous for launching startups like Twitter and Foursquare.</description>
      <pubDate>Mon, 11 Mar 2013 07:20:00 -0400</pubDate>
      <link>http://www.npr.org/blogs/alltechconsidered/2013/03/11/173928533/the-most-talked-about-tech-and-culture-trends-at-sxsw-interactive?ft=1&amp;f=2101272</link>
      <guid>http://www.npr.org/blogs/alltechconsidered/2013/03/11/173928533/the-most-talked-about-tech-and-culture-trends-at-sxsw-interactive?ft=1&amp;f=2101272</guid>
      <itunes:summary>Hardware is a hot topic this year at the Texas-based festival famous for launching startups like Twitter and Foursquare.</itunes:summary>
      <itunes:keywords/>
      <itunes:explicit>no</itunes:explicit>
      <content:encoded><![CDATA[<p>Hardware is a hot topic this year at the Texas-based festival famous for launching startups like Twitter and Foursquare.</p><p><a href="http://www.npr.org/templates/email/emailAFriend.php?storyId=173928533">&raquo; E-Mail This</a>&nbsp;&nbsp;&nbsp;&nbsp; <a href="http://del.icio.us/post?url=http%3A%2F%2Fwww.npr.org%2Ftemplates%2Fstory%2Fstory.php%3FstoryId%3D173928533">&raquo; Add to Del.icio.us</a></p>]]></content:encoded>
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