Music Respawn WSHU Public Radio's Kate Remington combines her love of music and video games in this series of informal conversations with composers and performers of game soundtracks. Plus, there's lots of music in the interviews, so you can hear it for yourself!
Music Respawn

Music Respawn

From WSHU

WSHU Public Radio's Kate Remington combines her love of music and video games in this series of informal conversations with composers and performers of game soundtracks. Plus, there's lots of music in the interviews, so you can hear it for yourself!More from Music Respawn »

Most Recent Episodes

Mark Benis' Music Amplifies The Mystery In 'Lamplight City'

New Bretagne, the setting for the Victorian detective adventure Lamplight City , has menace and mystery lurking around every corner. Composer Mark Benis says it's that atmosphere and the divese characters, including Detective Miles Fordham, that provided the inspiration for his subtle soundtrack . Mark says one of aspects that made it so interesting to write the music for Lamplight City was the goal of the developer, Grundislav Games, to create a diverse, living world with believable characters

Gareth Coker's Music Makes Norse And Egyptian Mythology Come Alive

As the creators of Minecraft continue to expand deeper into the realms of mythology, composer Gareth Coker continues to add to his repertoire of exotic instruments and music of heroic times. His two recent soundtracks, f or Norse and Egyptian Mytho logies, gave him the opportunity to work with some incredible world instrumentalists. As he told me, it was the stories of the gods that provided much of the inspiration for his music. Gareth was thrilled to have a chance to work once again with wind

Tim Shiel's Atmospheric, Ambient Music For 'The Gardens Between'

On its surface, The Gardens Between created by The Voxel Agents is a simple puzzle game. But as you follow two childhood friends, Arina and Frendt, on their explorations, you realize that you're helping them relive important memories. Composer Tim Shiel created a beautiful ambient soundtrack that perfectly fits the game's esthetic. As he told me, he wanted the music to sound as if it was part of the memory. Tim says he was given the luxury of time to develop the soundtrack because The Gardens

John Paesano's Score Captures Spider-Man Behind The Mask

Spider-Man is back, and this time he's older, savvier, and way more confident in the latest addition to the story from Insomniac Games and Play Station . John Paesano created a soundtrack that captures the changing mood of New York City and all the villians (there are lots!). In our conversation, John told me that he and the entire team at Insomniac were thrilled to bring a new version of Spider-Man to life: John says one of the aspects that made scoring this game so interesting was the

Garry Schyman's Music Helps Unravel A Mystery In 'Torn'

Composer Garry Schyman has created music for some blockbuster games, including Bioshock and Middle Earth: Shadow of War . His latest project is for the mysterious VR game Torn by Aspyr Studios. In Torn , a world-renowned scientist, Dr.Talbott, was on the brink of an earth-shattering discovery when he disappeared, and he has now been missing for over 50 years. His mansion has beeen discovered by a blogger, who's determined to find out what happened. As Garry told me in our conversation, composing

Nima Fakhrara's Music Gets To The Core Of Connor In 'Detroit: Become Human'

Composer Nima Fakhrara has a reputation for building his own unique instruments, which is why the deveopers of Detroit: Become Human brought him in to create the soundtrack for Connor, an android programmed to hunt down other androids who have become suceptible to a virus that causes them to feel human emotions. In our conversation, Nima told me he approached the score by considering, "how would an android compose music?' And he started by creating Connor's main theme almost as if it's the sound

Nima Fakhrara's Music Gets To The Core Of Connor In 'Detroit: Become Human'

Michael Gordon Shapiro's Music Spans The Globe In 'Empires Apart'

Empires Apart by DESTINYbit Studios is a tribute to those old-school Medieval Real Time Strategy games, in which you create an army and manage your resources to emerge victorious battle after battle. It turns out composer Michael Gordon Shapiro loves those old-time RTS's, and, as he told me, he was thrilled when he got the invitation to write the soundtrack for Empires Apart ! There are six different cultures represented in Empires Apart : Medieval French, Aztec, Byzantine, Chinese, Mongol, and

Erik Desiderio: Zooming Through Space In 'Anshar Online'

Anshar Online, developed by Ozwe Studios, was one of the most popular games exhibited at this year's Game Developers Conference in San Francisco. It combines a campaign to avenge the untimely death of a friend, with thrilling virtual reality flight. Composer Erik Desiderio told me it was fantastic to see so many players finally getting a chance to hear the music he wrote for the game. Erik said his inspiration for the soundtack came from many sources, but the main DNA is from soundtracks for

Jesse Harlin: A Little Bit Of Everything In 'Yoku's Island Express'

Villa Gorilla , the small studio that created Yoku's Island Express, describes it as a combination of pinball and a 'Metroid-vania" tribute. The game follows a tiny postman, Yoku, as he tries to free a tropical island's god from a curse, and he gets through the world as if it's a giant pinball machine.

The Poetry Inspired By Destiny's 'Music Of The Spheres'

To generate excitement about its new game, Destiny , still in development, Bungie Studios had the idea of creating a musical prequel to give players an idea of what this new world would be. The music was initially begun by Marty O'Donnell , who later invited Michael Salvatori to collaborate on what would be an eight-movement suite called Music of the Spheres .

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